Outlaws of Thunder Junction - Red

Embrace the Unknown by Quintin Gleim
White | Blue | Black | Red | Green | Artifacts & Lands | Allied & Shards | Enemy & Wedges | cEDH | Reprints | Pauper/Budget
YEE-HAW! HOWDY, PARDNER!
Heya! It's me, Mikey, the guy behind Am I The Bolas? and Am I The Bolcast? podcast. I've got a bit of a reputation for loving cards that fall under the Mardu banner, and today I'm pleased to bring you a review of the red cards from Outlaws of Thunder Junction and all the surrounding supplemental releases. Let's get to the goods.
Mythics
Generous Plunderer
The review begins with a card not from Outlaws of Thunder Junction but rather from The Big Score, which is what was supposed to be this set's Aftermath. Thankfully, Wizards of the Coast decided to fold this into the regular set. This does mean that the sought-after cards from this would-be supplemental will likely be pricey.
Generous Plunderer
Generous Plunderer
While Plunderer packs a punch, it doesn't really punish your opponents for just naturally cracking Treasures or other great artifact tokens that are running rampant in the format. Will it be a beating against an artifact deck? Absolutely. But so is - you guessed it - Sardian Avenger
Legion Extruder
A two-mana artifact that Shock
Ultimately, it's fine. I don't have any strong feelings about where this belongs. It feels like it's strong, but not too strong. It feels like one of those cards that will be a big lightbulb moment when it clicks into place like the perfect puzzle piece for a deck, but I'm not inspired to knock my head against a wall enough to try to crack this. It's fine!
Memory Vessel
Now, this? This is spicy.
This is a new era's take on Memory Jar
Messing with players' hands is a bit taboo, but hey, sometimes it's necessary. This is a card that slightly reminds me of Opposition Agent
Now is when I have to say Prosper, Tome-Bound
Molten Duplication
This is the big spice that I see cEDH players printing out to test this week.
Molten Duplication
The Master, Multiplied
Let's not forget that sometimes just copying an artifact or a creature of yours can be the difference between taking the game or giving it away! Two mana is great, which is why Twinflame
Territory Forge
For five mana, you can steal a Nykthos, Shrine to Nyx
This is land/artifact removal on an artifact that, fortunately, needs to be cast. I think the best thing to target with this is The One Ring
Rares
Calamity, Galloping Inferno
Calamity is a blazing steed that allows a nonlegendary creature that saddled it to go into battle without any real risk of danger. I realize I wrote "a nonlegendary creature", but really you can select up to two since Calamity lets you repeat this process.
For six mana, a 4/6 hasty tank that lets you essentially crew it with your Dockside Extortionist
In the command zone, Calamity, Galloping Inferno
In the 99, Calamity seems really fun. Ziatora, the Incinerator
All around, this is a fun and interesting card. It's pretty pushed which, we'll see with this set, is the norm.
Cataclysmic Prospecting
A cheeky X value damage board wipe that rewards you for playing Deserts. Can you tell this is from the Desert Bloom precon deck? Can you tell that this is likely best staying in that precon deck?
There aren't many of these that deals damage to each creature; a lot of them deal to creatures without flying, like Earthquake
Anybody else, eh, whatever, alrighty.
Crackling Spellslinger
That's more like it.
This is a crazy card. Of course, much like Radiant Performer
Where does one's mind go first? Expropriate
Dead Before Sunrise
This is for an outlaw deck, whether it's all their types or if you've got a Rogue or Pirate deck, this fits in. Either way, it does lots of damage but only targets creatures. Unless you've got some sort of Brash Taunter
Elemental Eruption
More storm to talk about!
This creates a bunch of flying beaters that only get stronger. It's six mana, so you'll want to chain together some cheap spells before slamming this, but once you get even three Dragons out of Elemental Eruption
Embrace the Unknown
I mentioned earlier when talking about Memory Vessel
- It allows you to cast those cards until the end of your next turn.
- It allows you to turn dead lands into more cards. Retrace is such a great keyword in the late game. Truly, such an underrated mechanic.
There are more commanders out there, like Rocco, Street Chef
I am very high on Embrace the Unknown
Great Train Heist
Spree is sort of a build-your-own-card mechanic that's like a kicker Confluence
On one card you get a Relentless Assault
And you get to mix and match. This card is so cool and interesting. I think the spree mechanic is very exciting new design space, but it's absolutely jacked. It's so powerful. For two red mana, if you've got a few creatures that can get in to hit someone, you'll make more than two mana back. For six mana, you can do that for two combats. For eight mana, you can put the hurt on your opponents or dissuade them from blocking your army. Straight up, this card is a beating. I can't pick a deck to highlight for this because it's any red decks that like the combat step.
I will say that the decks that can probably take the most advantage would be token decks. All of these modes get much better the more creatures you have. Krenko, Old or New
Hellspur Posse Boss
Outlaws (aka Assassins, Mercenaries, Pirates, Rogues, and Warlocks) get themselves a Lord of sorts in Hellspur Posse Boss
A haste-enabler that enters with two speedy little guys who can essentially enlist another creature or go in for damage immediately is fine. Three bodies for four mana isn't something I get mad at easily. I don't see where this will go beyond the Outlaws deck. Does your Pirate deck need a non-Pirate to give them haste? Okay, here you go?
I don't really see this anywhere but the Olivia, Opulent Outlaw
Hell to Pay
Obviously, this had to be a sorcery, but if you've got a way to play this at instant speed, you're about to have yourself a crazy turn if you're hitting a low-toughness creature.
Much like deathtouch and trample, excess damage is calculated as whatever is left over after killing a creature. If you found a way to give Hell to Pay
I guess, all you'd need is some way to give spells deathtouch. Something like Pestilent Spirit
Magda, the Hoardmaster
Committing crimes is so much easier than I initially thought, and now I'm grateful a lot of these really powerful effects say "This ability triggers only once each turn."
Let me just digress for a moment here and say I think it's very silly to bring such a negative connotation for regular game actions. I understand that this is the "villain" set and they need a mechanic that sounds, like, menacing or whatever, but come on! I understand when I get targeted by a Bojuka Bog
Anyway, point is that "committing a crime" (ugh) happens way more than you'd think, and this new Magda is going to make you some Treasures. What's more is that for three Treasures, you can get a flying 4/4 Dragon Scorpion (excuse me, a what?) with haste. Basically for three mana! Two creatures in Magic's history are flying 4/4s with haste for three mana and that's Hell's Thunder
Magda is a card that comes down early and gets the ball rolling. She's one to look out for. Will I try this in Prosper, Tome-Bound
Pyretic Charge
I love a plot card where the plot cost is lower than its mana value. Being able to put this in exile and picking the right time for you to benefit most is fantastic. If you've got a full grip and a board full of creatures, maybe you'll see the discard as upside and get to swing with +7/+0 for your team. If you don't have any cards in hand, here's a delayed "free" draw four.
The question is now where do we put this? I'd aim for a deck that can build up a board to swing with or one that doesn't mind tossing stuff into the graveyard. Exile matters decks like the oft-mentioned Prosper, Tome-Bound
I don't know what to make of this one, but it isn't getting my brew brain going so hard.
Slickshot Show-Off
This is the Red Deck Wins card of the set; this card will be amazing in a burn deck in Standard as another Monastery Swiftspear
The question is "When do I plot this card?" And the answer is "I have no idea, bud. It costs the same to do both. Maybe there's a board wipe coming or you've got cast from exile effects or you're building toward a big turn." Either way, I figure this one is more for Standard than for Commander. Here's Monastery Swiftspear
Smoldering Stagecoach
My first thought seeing this was that the TARDIS
The similarities are limited: they're both Vehicles that give a spell you cast cascade when it attacks and if you meet the requirements. In the case of the TARDIS
The big thing to note is that it's the next instant AND the next sorcery each gain cascade.
The limitation on card type means that Smoldering Stagecoach
Stingerback Terror
Ah, a Scorpion Dragon that isn't a token!
This card reminds me of the Hellbent mechanic, and I love when I get to remind myself of cards like Nihilistic Glee
As far as Stingerback Terror
Notable Commons and Uncommons
Highway Robbery
This card is great for filtering. Being sorcery speed does limit it considerably, but Highway Robbery
Magebane Lizard
Time to punish the spellslinger at the table. Or the artifact deck. This joins the ranks of Damping Sphere
Reckless Lackey
This is a one-mana 1/2 with haste and first strike with an activated ability to trade this in for a card and a Treasure. How is this a one-mana common? With relevant creature types! Goblin and Pirate! What the heck is this! Raging Goblin
Return the Favor
Another spree card that knocks it right out of the park. Three mana for one of the choices or four mana for both. Imagine getting to play this in response to a Time Warp
Rodeo Pyromancers
The closest analogue to this card would be Birgi, God of Storytelling
SADDLE UP! WE RIDE AT DAWN!
Red is looking pretty impressive this set. I'm excited to see how my prereleases go knowing that I'll be not so secretly hoping I get a lot of red cards. So many of these look bananas, and I really cannot wait to play with these.
What red card has you most excited? Personally, I have to go with Embrace the Unknown